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Virtual Art Department
Level 1

Understanding and artistic skills of worldbuilding tools in Unreal Engine giving you the fundamentals required for anyone considering a career in Virtual Production delivered by the experts in the field actually doing it - Final Pixel.

$399

Duration

2 Weeks Recommended

Level

Introduction / Beginner

Support

Lead Tutors & Community

Start Date

Instant Access

What is the Virtual Art Department?

A Virtual Art Department or VAD consists of a team of 3D artists who support the greater virtual production team through the creation of real-time assets. This course delivers an understanding and artistic skills of worldbuilding tools in Unreal Engine giving you the fundamentals required for anyone considering a career in Virtual Production. It also provides an invaluable starter for companies and producers looking to seriously move into filming with Virtual Production with LED walls and game engine technology. 

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What you get

Online training from the experts

You'll receive exclusive access to the Final Pixel Academy training platform, where you can work your way through learning at your own pace.

Virtual Production Magic

Our courses are completely bespoke, unavailable anywhere else.

Access to  community

You will be given exclusive access to the Final Pixel Academy community of Virtual Production enthusiasts, including our dedicated private Final Pixel Academy Discord server.

Remote Workstation Access*

If you're not quite ready to invest in a workstation that can run a powerful games engine like Unreal, but still eager to learn, we have a cloud-based solution where you can access a remote workstation for a small fee, thus allowing you to learn Unreal Engine while using your current technology. Enquire within.

"It was mind-blowing to discover the power of Unreal for creating real-time 3D animations! The course was not just for vfx. As a graphic designer whose workflow is mostly in 2D, the Artists Guide to Unreal was a great opportunity to expand my creative practice."

Sydney Saneun Hwang (GFX Diarra from Detroit, SNL, TDMC)

Course Content

Module 1: Let's Get Started

  • Installing Unreal Engine, Block a Scene, Add Detail & Render
  • Finding Inspiration / Meditation

Module 2: Starting a Project (Blocking & Previs)

  • Adding the Golden Ratio to Your Camera
  • Blocking out a Floorplan
  • Setting Up your Camera and View Bookends
  • Sculpting a Landscape

Module 3: Building a Detailed Scene

  • Introduction to Quixel Bridge, Adding Distant Mountains
  • Adding a River
  • Quixel Megascan collections in Epic Marketplace
  • Adding More Detail

Module 4: Importing from Other DCC Software

  • Importing from Sketchup
  • Importing from Rhino
  • Importing from all other DCCs

Module 5: Set Dressing, Materials & Lighting

  • Interior Set Dressing
  • Optional Extra Lesson - Modelling a Window Frame
  • Materials
  • Adding a MetaHuman Character
  • Adding Foliage
  • Environmental, Exterior and Interior Lighting

Module 6: Animation & Rendering

  • Rendering
  • Refining a Scene for Higher Quality Rendering
  • Cinematic Animation
  • Highest Quality Rendering with the Pathtracer

Prerequisites & Tech

Computer Requirements

NVIDIA RTX 2060 or higher (RTX 30 series recommended). Windows 10/11. 32GB RAM recommended.

Pre-requisites

Basic understanding of filmmaking terminology. No Unreal Engine experience required.

Ready to start?

Flexible Commitment | Lifetime Access

Certification & Badges

Final Pixel Academy Accreditation 

Recommended Duration

5-6 weeks

Level

Beginner

Delivery & Support

Online classes with support

Commitment

2-3 hours per week

Pre-requisites

None

Computer Requirements

Able to run Unreal Engine (mac or PC)

Start Date

Rolling - at own leisure

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